AI Insights · Timothy · September 2021
Top 5 3D Cartoon Games on Android in Spain - Q3 2021
Discover the performance of the top 5 3D cartoon games on Android in Spain during Q3 2021, with insights on downloads, revenue, and active users.
Throughout the third quarter of 2021, the top 3D cartoon games on Android in Spain have shown remarkable trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the performance of these popular games.
Stumble Guys saw significant growth in weekly revenue, starting at approximately $624 and peaking at around $3.3K by the end of September. Weekly downloads for this game also exhibited an upward trend, starting from 19.8K and reaching a high of 58.8K in late August, before stabilizing around 40.7K. The game’s active user base mirrored this growth, starting at 152K and increasing steadily to approximately 262K by the end of the quarter.
My Talking Angela 2 had a notable spike in weekly downloads in mid-July with 88.5K, but gradually declined to around 11.8K by the end of September. Revenue for this title saw a peak of $525 in early August, but tapered off to $120 by the end of the quarter. The active user count reflected similar trends, peaking at 173.7K in early August before declining to approximately 52.1K.
Pokémon UNITE, which launched in late September, recorded impressive initial numbers. Weekly revenue jumped from $13.3K in its first week to $26.9K in the following week. Downloads started at 264.9K and then decreased to 96.4K. Active users also grew significantly from 231.7K to 292.2K within the same period.
PK XD: Fun, friends & games experienced a steady pattern in weekly revenue, beginning at $2.8K and peaking at $4.8K in mid-September. Downloads varied throughout the quarter, with a peak of 28.1K in early August, eventually settling around 17.3K by the end of September. Active users remained quite stable, fluctuating slightly but maintaining around 152K to 169K throughout the quarter.
Lastly, Clash Royale showed strong revenue performance with a peak of $91.4K in early September, although it ended the quarter at approximately $39.8K. Weekly downloads for the game were consistent, ranging from 16.6K to 28K. The active user base was robust, starting at 2.9M and ending at around 2.6M.
These insights underscore the dynamic nature of the mobile gaming market in Spain, where user engagement and revenue can fluctuate significantly. For more detailed insights and data, visit Sensor Tower.